This week, we’re going to be unusually up to date and play Monaco! Roger and I will be playing on Xbox Live (I think that’s where Dan will be, too?); if people want to try to assemble a Steam contingent as well, feel free to organize in the comment thread.
We’ll meet on Thursday, May 23rd at 9:30pm EDT / 6:30pm PDT; I’m “malvasia bianca” on Xbox Live if you’re not already on my friends list. See you then!
This coming Thursday night, it might very well be the end of time and space as our heroes have known it. Having stumbled their way into a mysterious cave on an impossible planet circled by a ship thought lost to time, our motley band found themselves thrust into a simulation of the ancient past and then, having finally gotten away from the corrupt AI that had held a civilization frozen for millennia, came face to face with one of the Greek gods themselves: Poseidon!
However, things are far worse than they know. The reality matrix born of countless dreaming minds is coming to an end. Those who were once called Greek gods, beings whose will kept the stars in check and from which galaxies drew life, have been dying off one by one. Cracks in time have begun to appear and space has become twisted. The universe now stands on the brink of annihilation.
As parting words before fading away himself, Poseidon tasked our heroes with one final thing: saving the universe! Now, as they stand on a barren, impossible planet and as the memory of Poseidon ever existing slips from their minds, they face an unimaginable goal. In order save anyone they have, do, or will ever care about, they must perform that which even the Greek gods in space could not. They must save time and space itself!
Continuing from the decision made last episode, this will be the end of our campaign of Bhaloidam – Greek Gods in Space for the time being. We will meet at 9:30 PM EST (6:30 PM PST) on the Mumble server and discover together how it finally resolves.
We’re going back to our gaming session roots this week with Hydro Thunder on the Xbox. If you haven’t played it before, it’s a super-fun arcade racer, great for dropping into.
We’ll meet on Xbox Live on Thursday, May 9th at 9:30pm EDT / 6:30pm PDT; send a friends request to “malvasia bianca” if you’re not already on my list. See you on Thursday!
We come back from our extended hiatus to discuss Proteus, a game from Ed Key and David Kanaga. This Thursday night, 2 May 2013, we’ll meet at 9:30 PM EST / 6:30 PM PST on our Mumble server to share our reactions and thoughts on Proteus.
(As always, if you would like to participate, let us know in the comments and we will pass along the necessary server information.)
Following the lead from the last symposium, I’ve gathered some links that cover part of the conversation around Proteus:
Posted in Symposium
Our spring break is over, so we’re going to resume our regular schedule of VGHVI Thursday events; and, happily, our first event after the break is a Minecraft session.
You know the drill by now: Thursday, April 25th at 9:30 EDT / 6:30 PDT, server is minecraft.bactrian.org, voice chat over mumble at mumble.vghvi.org port 6662, let me know if you need the mumble password.
Various of us are busy over the next few Thursdays, so we’ve decided to take a month off. So no sessions the next four weeks; we’ll return on April 25th with a Minecraft session.
We come back this Thursday night with playing through the next chapter in our on-going Bhaloidam campaign of “Greek Gods in Space!” We will be picking up right after our motley crew made their way into the unexpected cave on the unknown planet and met up with the mysterious figure within its depths.
Will their luck be just as bad again? Will Grrgg stop lifting things to get everyone’s attention? Will Victor ever stop drinking Space Vodka? Will the Calypso, the ship from the deep past orbiting the planet, ever be investigated? Show up, play, and find out!
We’ll be meeting at 9:30 PM EST (6:30 PM PST) on both the Mumble server and in a Google+ Hangout. As always, leave a comment for details on how to be a part of a future episode.