VGHVI podcast, episode 3: Myst Adventures

A playversation in and around Myst, finishing with a musical walkthrough courtesy of Pifie & Errol. Dan assumes hosting duties, leading Steve Gilham (@OzymandiasAV), Eric Swain, David Carlton, and Roger Travis through a numinous world of adventure-game discourse.

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Gaming Session: Minecraft, February 23, 2012

It’s the last Thursday of the month, so: Minecraft night! Thursday 2/23 at 9:30 EST / 6:30 PST, server is minecraft.bactrian.org, voice chat over vent (do we really need to use both vent and mumble or can we ditch one of them?), server vent108.light-speed.com, port 4383, we can tell you the password via in-game text chat.

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VGHVI podcast episode 2

This one starts from David’s post about learning and play, which followed up on the January symposium. Featuring Mattie Brice, David Carlton, Pat Holleman, and Roger Travis.

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Gaming Session: Myst, February 16, 2012

For this week’s gaming session, we’ve decided to avoid platform problems by picking Myst to play. (Hmm, what does that criterion suggest should be our next choice? Doom? Zork?) It’ll be another one of our simultaneous single player nights, where we play through the game a bit and use that as a springboard for discussion; we’ll probably turn it into a podcast, too.

We’ll meet this Thursday at 9:30 EST / 6:30 PST. Discussion will be over Mumble, leave a comment and I’ll e-mail you the connection info if you don’t have it.

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Open a can of VGHVI!

Thanks to the heroic (not to say “epic”) efforts of Dan Cox, we’re going to try our first experiment in podcasting in quite a while. See what you think! Featuring Mattie Brice, Dan Cox, Pat Holleman, and Roger Travis.

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Show note: Mattie’s piece on Skyrim’s storyline

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Gaming session: League of Legends, 9 February

So, yes, it’s a blatant attempt to gain the pleasure of Jorge Albor‘s company. Very fun game, though (Jorge has taste!).

The usual time and place: Thursday at 9:30 EST / 6:30 PST. Comment here, and friend TinPeregrinus (Roger) for an invite. Voice chat over Ventrilo; the server is vent108.light-speed.com, port 4383, we can give you the password over in-game text chat.

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Symposium: 2 February 2012

It’s the first week of the month, which means that it’s time for another VGHVI Symposium! Last month’s generated a discussion about games, play, and learning that we all thought deserved some more attention; David even wrote an extended blog post about it. If you’re interested in further reading, and I haven’t inflicted myself on you before in this regard, you might take a look also at this fairly representative post.

I might even suggest that we lay some groundwork in the comments for our lines of discussion, but that would be crazy. I will, however, set out the question, though as always with our true symposia, in which the drinking is as important as the conversation, we’re guaranteed to address some different, loosely related one.

The question: Is learning always learning to play? If the answer is yes, then, in my opinion, all the questions about certification raised by David become really interesting as simultaneous game-design and instructional-design questions.

We’ll be on Mattie’s Mumble server. Comment here with contact info for a missive from me with details, or find me on Google Plus, which should be easy enough.

 

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