Monthly Archives: July 2012

VGHVI dormancy

We’re going to take four Thursdays off. We’ll be back on 23 August, with a Mineceraft night! Advertisements

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Playversation: Ace of Aces, July 19, 2012

At the start of the Mass Effect 3 Playversation, Roger and I went on a nostalgia trip about various game books published by Nova Game designs (Ace of Aces, Lost Worlds, Bounty Hunter) – they’re a positional turn-based combat mechanic … Continue reading

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The School of Athens (VGHVI) podcast, recorded 5 July 2012

The thing in this one is boundary-maintenance, aka The Magic Circle. In the course of the conversation we ran into the problem of boundary-maintenance as a way of fostering a méconnaissance-laden identification not just with the player-character but, in the … Continue reading

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Gaming Session: Bomberman, July 12, 2012

We’re going to play Bomberman LIVE this week. Or at least we’re going to play something on XBLA; if the people who show up are in the mood for something else (A board game? Worms?) we’ll play that instead or … Continue reading

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VGHVI Symposium, 5 July 2012

It’s the first week of the month, which means that it’s time for another VGHVI Symposium! In an attempt both to build on our discussion from months past and to pick up a thread from Games+Learning+Society 8.0 in June, we’ll … Continue reading

Posted in Events, Symposium