Tag Archives: symposium

Symposium, December 2nd – Outer Wilds

We launch once more into the void on Thursday at 8:30 EDT / 7:30 CDT / 5:30 PDT, with voice chat over Discord, to continue our exploration of space through the clockwork universe of Outer Wilds.

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Symposium, October 7, 2021: Bowser’s Fury

In this month’s Symposium we’ll be discussing Bowser’s Fury. Some topics I’d like to hit on: This is the first Mario game to go all-in on being an open world; that both to broader trends but also has points in … Continue reading

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Symposium, 2 September 2021: The Cooperative Adventure Card Game

“Cooperative Adventure Card Game” (CACG) is my term for the genre that includes the LCGs I’ve been bringing to my last few symposia. What is it, though? Clearly the genre comprises not only The Lord of the Rings: The Card … Continue reading

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Symposium, 5 August 2021: Super Metroid

For this month’s symposium, new moderator Captain Quasar will lead our discussion on this classic. He writes: Thank you for allowing me to lead this symposium, especially for a game I love so much. Super Metroid is considered one of … Continue reading

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Symposium, July 1st: The Crew

When someone thinks of the final frontier, I’m reasonably sure that trick-taking card games are not the first thing that come to mind. And yet, with its clever unraveling of a Legacy-style game narrative structure, the simplicities of Thomas Sing’s … Continue reading

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Symposium: Crypt of the NecroDancer, June 3, 2021

This month, let’s examine Crypt of the NecroDancer (2015). In our pursuit of a vocabulary around what makes a roguelike game like the game Rogue (1980), let’s put Crypt of the NecroDancer (2015) up adjust traditional views of what makes … Continue reading

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Symposium, November 5th: Hades

When we first talked about the possibility of discussing Hades for a symposium, I figured we would be talking about the game’s success as a roguelike, but I did not anticipate how appropriate it would be to discuss it as … Continue reading

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Symposium Playversation: Arkham Horror: The Card Game, 4 June 2020

I’m fascinated by the co-op LCG genre, so I’ll want to talk about how its mix of deck-building, narrative, and co-op mechanics create its particular style of immersion. When we dabbled in the digital version of Lord of the Rings: … Continue reading

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Symposium: Heaven’s Vault, April 2, 2020

This month, we look at Heaven’s Vault (2019). It is available on Steam, GoG, and PS4. To start the conversation, play (or watch) at least the first hour of Heaven’s Vault (2019). This will give you a good idea of … Continue reading

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Symposium: Erica, October 3, 2019

Update: Rescheduled for October 10, 2019. The full motion video (FMV) genre seemingly died out in the late-1990s as increases in rendering technology helped games move into a more “realistic” turn. Yet, in recent years, Until Dawn (2015) and Her Story (2015) have returned … Continue reading

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