Monthly Archives: May 2012

Gaming Session: Demon’s Souls, 31 May 2012

So Atlus is keeping the servers open! Instead of mourning the end of the run of, and getting a fair measure of, a multi-player experience that critics often characterize as “ground-breaking,” we get to try to answer the interesting question … Continue reading

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The School of Athens (VGHVI) Podcast, recorded 17 May 2012

In this episode, we discuss thatgamecompany’s oeuvre. If for nothing else, this is a must-listen for the sound of us trying to pronounce that mot and finally settling on “works.” So from my perspective, the “thing” in this one is … Continue reading

Posted in Playversation, podcast | 3 Comments

Gaming Session: Minecraft, May 24, 2012

  Even though it’s not the last week of the month, we’re playing Minecraft this Thursday, so we’ll be able to play Demon’s Souls¬†on May 31st as its servers shut down. The usual time and place: Thursday 5/24 at 9:30 … Continue reading

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Playversation, Thursday 17 May: thatgamecompany’s oeuvre

The School of Athens goes floating, more or less. I don’t know about you, but I think this has everything to do with “What is a gamespace?” Play whichever of fl0w, Flower, or Journey strikes your fancy, or play nothing, … Continue reading

Posted in Events, Playversation | 4 Comments

The School of Athens (VGHVI) Podcast, recorded 3 May 2012

Gamespaces! What are they? On this episode: Roger Travis, David Carlton, Dan Cox, Patrick Holleman, Steve Gilham, and Eric Swain. VGHVIpodcastNS07 We have an iTunes page now, too! Dan has some wonderful de facto show notes on his blog.

Posted in podcast, Symposium | 2 Comments

Gaming Session: Ascension, May 10, 2012

For this week’s gaming session, we’re going to play the iPad/iPhone adaptation of the deck-building card game Ascension. I’ll be happy to play either with or without the Revenge of the Fallen expansion; it’s possible that the second expansion (Storm … Continue reading

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