Monthly Archives: October 2016

Symposium: Magicka, November 3, 2016

The November Symposium will be on Magicka, hosted by Pat Holleman. Quoting Pat: In Western game design criticism there is a great deal of emphasis placed on the value of systems in games over content in games.  Magicka is one … Continue reading

Posted in Symposium

Gaming Session: Minecraft, October 27, 2016

Minecraft this Thursday: 9:30pm EDT / 6:30pm PDT!

Posted in Events

Let’s Try This Symposium Again, October 13th: Super Mario Maker and The Beginner’s Guide

A Skype outage sabotaged our attempt to have this discussion last week, so let’s take another swing at it on Thursday. Here are the notes for the original discussion:

Posted in Uncategorized

Symposium, October 6th: Super Mario Maker and The Beginner’s Guide

In our last symposium, our examination of play through virtual reality interrogated a viewpoint that is so player-centered that we had to come up with a new aphorism (metaphoric presence) to attempt to describe the player’s role as a disruptive … Continue reading

Posted in Uncategorized | 1 Comment