Monthly Archives: July 2013

Symposium: The Unfinished Swan, 1 August 2013

I originally thought I wanted to talk about immersion in relation to The Unfinished Swan, but I’ve had several conversations over the last few months about how overtly prevalent parent/child thematics have recently become in games that pretend to profundity. On one … Continue reading

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Gaming Session: Minecraft, July 25, 2013

It’s Minecraft time. Thursday, July 25, 9:30 EDT / 6:30 PDT; same server as always, voice chat over Mumble. See you then!

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Gaming Session: Something on XBLA, July 18, 2013

Not sure what we’ll play this week, but it will be something on XBLA. Maybe Worms, maybe Hydro Thunder, maybe Monaco, maybe we’ll find something else we all have and are in the mood for. Whatever we play, we’ll meet … Continue reading

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Symposium: Android: Netrunner, July 11, 2013

We didn’t manage to talk about Android: Netrunner last month, so we’re going to try again this month. Our recent symposia have talked about immersion; I think two-player games (perhaps especially board games, or at any rate turn-based games) depend on immersion … Continue reading

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