Author Archives: Dan Cox

Symposium: Crypt of the NecroDancer, June 3, 2021

This month, let’s examine Crypt of the NecroDancer (2015). In our pursuit of a vocabulary around what makes a roguelike game like the game Rogue (1980), let’s put Crypt of the NecroDancer (2015) up adjust traditional views of what makes … Continue reading

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Symposium: Tetris, February 4, 2021

Tetris has been around in one form or another since 1984. In the 36 years since its first creation, it has been ported to everything from the Game Boy to the iPod. It is, at least according to the listing … Continue reading

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Symposium: Baldur’s Gate: Enhanced Edition, Oct 1, 2020

We’re talking about Baldur’s Gate: Enhanced Edition (2012) this month. Although originally released in 1998, the Enhanced Edition is now the main entry-point to the game and its series for current audiences. Let’s talk about its success — and failures — … Continue reading

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Symposium: Heaven’s Vault, April 2, 2020

This month, we look at Heaven’s Vault (2019). It is available on Steam, GoG, and PS4. To start the conversation, play (or watch) at least the first hour of Heaven’s Vault (2019). This will give you a good idea of … Continue reading

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Symposium: Erica, October 3, 2019

Update: Rescheduled for October 10, 2019. The full motion video (FMV) genre seemingly died out in the late-1990s as increases in rendering technology helped games move into a more “realistic” turn. Yet, in recent years, Until Dawn (2015) and Her Story (2015) have returned … Continue reading

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Symposium: Return of the Obra Dinn, May 2, 2019

This month, we’re talking about Return of the Obra Dinn (2018). Discussion on Discord, 8:30pm EDT / 7:30pm CDT / 5:30pm PDT.

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Symposium, December 6, 2018: Reigns: Her Majesty

What does it mean to be a queen? Can you balance the church, people, military, and economy? Reigns: Her Majesty (2017) gives a glimpse into a simulation of a medieval kingdom and its challenges. Let’s start our conversation there. As a … Continue reading

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Symposium: Night in the Woods, June 7, 2018

Night in the Woods (2017) asks us to consider the mundane life of a college drop-out. The banal day-to-day of a small town. Until, that is, it doesn’t. It is the story of returning to a small midwestern town and … Continue reading

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Symposium: Undertale, January 4, 2018

For our January symposium, we will be discussing Undertale (2015). Available on Steam, GoG, and PSN, Undertale (2015) turns many conventions and assumptions about the RPG genre upside-down and inside-out. Offering the ability to end conflicts through “Mercy” options and … Continue reading

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Symposium: What Remains of Edith Finch, August 3, 2017

The game What Remains of Edith Finch (2017) presents a series of interconnected moments revolving around a premise posed as an implicit question: in the end, are we simply stories other people tell about us? This Thursday, at 8:30pm EDT / 5:30pm PDT, … Continue reading

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