Monthly Archives: January 2017

Symposium, February 5th: Darkest Dungeon

Our past explorations of procedural generation have confronted the tensions between design of the unknown and its representation. For Spelunky to live, death had to lose its way in the winding tunnels, while the more procedural whims of King of … Continue reading

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Gaming Session: Minecraft, January 22, 2017

Minecraft this Thursday! 9:30pm EST / 6:30pm PST.

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Symposium: ‘Remastered,’ January 5, 2017

The concept of remastering is thought to be borrowed from the music industry. When a song is ‘remastered,’ its components are updated from the original source, the master tracks. When it comes to videogames, however, this takes on a different … Continue reading

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