Monthly Archives: January 2012

Symposium: 2 February 2012

It’s the first week of the month, which means that it’s time for another VGHVI Symposium! Last month’s generated a discussion about games, play, and learning that we all thought deserved some more attention; David even wrote an extended blog … Continue reading

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Gaming Session: Minecraft, January 26, 2012

It’s time for our first Minecraft session of the new year. We’re going to experiment with embedding a game within the game this time, trying out a hide-and-seek area that we (well, mostly Miranda) built last time. Server is minecraft.bactrian.org, … Continue reading

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19 January: Skyrim epic showdown

Mattie Brice and I are working together on what I’m hoping will be the next big (well, little, really) thing for VGHVI–giving some of our playversations and symposia a nachleben as podcasts. I’m enjoying that collaboration immensely, and I hope … Continue reading

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12 January, Team Fortress 2 on PC

Let’s try this again. If three–that’s it, three–people comment here that they’re planning on joining in, we’ll do this thing. We’ll be playing over Steam for, I think, the first time ever. Come share your thoughts about Valve, Steam, TF2, … Continue reading

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VGHVI Symposium, Thursday, 5 January

It’s (almost) the first week of the month, which means that it’s time for another VGHVI Symposium! I’ve got a big ambition for this one–I want to open some avenues of discussion about the connection between fun, play, and game … Continue reading

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