Monthly Archives: June 2015

Symposium: Ico and Shadow of the Colossus, July 2, 2015

This month, we’ll talk about Ico and Shadow of the Colossus. ¬†How do we feel about them, a decade and two console generations later? What have later games learned from them? What do we wish later games would learn from … Continue reading

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Gaming Session: Minecraft, June 25, 2015

It’s Minecraft this week: Thursday at 9:30pm EDT / 6:30pm PDT.  

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Symposium: Hotline Miami, June 4

This month’s Symposium, hosted by Patrick Holleman, is on the game Hotline Miami. Quoting Pat: One of the first things that designers discovered about videogames was that failure makes the game more engaging. With checkpoints and quicksaves, game failures have … Continue reading

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