Monthly Archives: January 2016

Symposium: Life is Strange, February 4, 2016

Building on our conversations over the last few symposium around content development and delivery in computer games, let’s consider the rise of the episodic video game genre in recent years. Is it purely a result of the economic demands of the … Continue reading

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Gaming Session: Minecraft, January 28, 2016

Minecraft this week! Usual time and place: January 28, at 9:30pm EST / 6:30pm PST.

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Symposium: Dragon Age Inquisition

We love BioWare games, or at least we love talking about them, so for our first Symposium of 2016 we’re taking on Dragon Age Inquisition.  I’d like to tie in differences between Dragon Age Inquisition and Dragon Age 2 into some of … Continue reading

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