Tag Archives: Papo & Yo

Symposium of 7 February: Papo & Yo

The next game to receive the VGHVI immersion-as-identification, mechanic-as-metaphor treatment is Vander Caballero’s Papo & Yo. We’re excited that Denis Farr will be joining us for the symposium, and we’re looking forward to discussing his take on the game’s relation … Continue reading

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