Tag Archives: immersion

Symposium of 7 February: Papo & Yo

The next game to receive the VGHVI immersion-as-identification, mechanic-as-metaphor treatment is Vander Caballero’s Papo & Yo. We’re excited that Denis Farr will be joining us for the symposium, and we’re looking forward to discussing his take on the game’s relation … Continue reading

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Playversation Thursday, 15 November: Beginning Bhaloidam!

After the payment of a great deal of lip-service over the last few months to need to think of immersion in games across the digital divide, we’re going to devote the next few third Thursdays (our standard playversation night) to … Continue reading

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