This month’s Symposium, on Super Meat Boy, will be hosted by Pat Holleman. Quoting Pat:
What is a hardcore game? For a while, the definition had political meanings that, thankfully, aren’t terribly relevant anymore. But in terms of game design—in terms of player experience, what does it mean for a game to be hardcore? Although there is no single, widely-accepted definition, there are games which are clear examples of the type. Super Meat Boy is one such game, and is often held up as the ideal of the hardcore game. This week we’re going to look at Super Meat Boy and what it can teach us about the meaning of the hardcore designation.
We’ll meet this Thursday at 9:30pm EST / 6:30pm PST.