Symposium: Hoplite, February 5, 2015


In this month’s Symposium, we’re going to discuss the iOS/Android game Hoplite. I’d like to link it to our prior discussion of FTL and our discussion last month of Mark of the Ninja: like the former, it’s a roguelike, but it allows for a relatively large control of your build, similar to the latter. And it brings other interesting things to the table: it has puzzle game aspects, and, judging from Frank Lantz, supports a decent amount of reading ahead in the later levels.

If you’re new to the game I highly recommend Darius Kazemi’s tips.

We’ll meet this Thursday at 9:30pm EST / 6:30pm PST, voice chat over Skype.

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