Analyzing horror movies through the lens of “final girl“, we discuss identification with avatars and their systems. Frustration of legibility and reinforcement of identification are highlighted with examples of boss battles from Space Channel 5 and Earthbound. We end with speculation on if games like dys4ia and LIM offer the greatest chances for subversion of identification through their abstractions of avatars. With David Carlton, Dan Cox, Steve Gillham, Patrick Holleman and Roger Travis.
Symposium: Modes of Subversion — Part 1
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