VGHVI Symposium, 7 June 2012

It’s the first week of the month, which means that it’s time for another VGHVI Symposium! In an attempt to build on what we accomplished last month and three weeks ago, we’ll be discussing the question “What makes a gamespace immersive?” The starting point for discussion will be the notion of a gamespace as a set of affordances of a possiblity-space and the idea that that notion problematizes the standard model of “flow” as immersion.

We’ll be on Mattie’s Mumble server. Comment here with contact info for a missive from me with details, or find me on Google Plus, which should be easy enough.

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About rogertravisjr

Classicist, game critic, game educator.
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