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	<title>Video Games and Human Values Initiative</title>
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	<link>http://vghvi.org</link>
	<description>A different, older kind of conversation about games in culture</description>
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		<title>Video Games and Human Values Initiative</title>
		<link>http://vghvi.org</link>
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		<title>The School of Athens (VGHVI) Podcast, recording 17 March 2012</title>
		<link>http://vghvi.org/2012/05/24/the-school-of-athens-vghvi-podcast-recording-17-march-2012/</link>
		<comments>http://vghvi.org/2012/05/24/the-school-of-athens-vghvi-podcast-recording-17-march-2012/#comments</comments>
		<pubDate>Thu, 24 May 2012 09:59:15 +0000</pubDate>
		<dc:creator>rogertravisjr</dc:creator>
				<category><![CDATA[Playversation]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://vghvi.org/?p=592</guid>
		<description><![CDATA[thatgamecompany&#8217;s oeuvre. If for nothing else, this is a must-listen for the sound of us trying to pronounce that mot and finally settling on &#8220;works.&#8221; So from my perspective, the &#8220;thing&#8221; in this one is me going off on Csiksentmihalyian &#8230; <a href="http://vghvi.org/2012/05/24/the-school-of-athens-vghvi-podcast-recording-17-march-2012/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vghvi.org&#038;blog=15087164&#038;post=592&#038;subd=vghvi&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>thatgamecompany&#8217;s <i>oeuvre</i>. If for nothing else, this is a must-listen for the sound of us trying to pronounce that <i>mot</i> and finally settling on &#8220;works.&#8221;</p>
<p>So from my perspective, the &#8220;thing&#8221; in this one is me going off on Csiksentmihalyian (that one&#8217;s almost as good for pronunciation fun as <i>oeuvre</i>) &#8220;<a href="http://en.wikipedia.org/wiki/Flow_(psychology)">flow</a>.&#8221; I want to continue to explore the relation between flow and gamespaces, and so we will&#8211;June&#8217;s symposium topic will be &#8220;What if flow isn&#8217;t what makes a gamespace engaging? or, <a href="http://nosubject.com/index.php?title=Wo_Es_war,_soll_Ich_werden">Where flow was, there should ruleset be</a>.&#8221;</p>
<p>On this episode: Roger Travis, David Carlton, Dan Cox, Patrick Holleman, Steve Gilham, and Eric Swain.</p>
<p>Edited by Dan Cox.</p>
<p><a href="http://traffic.libsyn.com/vghvi/120517_Thatgamecompany.mp3">VGHVIpodcastNS08</a></p>
<p>We have an <a href="http://itunes.apple.com/us/podcast/the-school-of-athens/id519975365">iTunes page</a> now, too!</p>
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		<slash:comments>1</slash:comments>
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			<media:title type="html">rogertravisjr</media:title>
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		<title>Gaming Session: Minecraft, May 24, 2012</title>
		<link>http://vghvi.org/2012/05/19/gaming-session-minecraft-may-24-2012/</link>
		<comments>http://vghvi.org/2012/05/19/gaming-session-minecraft-may-24-2012/#comments</comments>
		<pubDate>Sat, 19 May 2012 18:20:24 +0000</pubDate>
		<dc:creator>David Carlton</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://vghvi.org/?p=588</guid>
		<description><![CDATA[&#160; Even though it&#8217;s not the last week of the month, we&#8217;re playing Minecraft this Thursday, so we&#8217;ll be able to play Demon&#8217;s Souls on May 31st as its servers shut down. The usual time and place: Thursday 5/24 at 9:30 &#8230; <a href="http://vghvi.org/2012/05/19/gaming-session-minecraft-may-24-2012/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vghvi.org&#038;blog=15087164&#038;post=588&#038;subd=vghvi&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p><a href="http://vghvi.files.wordpress.com/2012/05/fire-temple-from-above.png"><img class="aligncenter size-full wp-image-590" title="Fire Temple" src="http://vghvi.files.wordpress.com/2012/05/fire-temple-from-above.png?w=640&h=360" alt="" width="640" height="360" /></a></p>
<p>Even though it&#8217;s not the last week of the month, we&#8217;re playing <em>Minecraft</em> this Thursday, so we&#8217;ll be able to play <em>Demon&#8217;s Souls</em> on May 31st as its servers shut down. The usual time and place: Thursday 5/24 at 9:30 pm EDT / 6:30 pm PDT, the server is minecraft.bactrian.org, and we&#8217;re using Skype for chat this time. (Please add &#8216;davidbcarlton&#8217; if I&#8217;m not already on your contacts list.)</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dbcarlton</media:title>
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			<media:title type="html">Fire Temple</media:title>
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		<item>
		<title>Playversation, Thursday 17 May: thatgamecompany&#8217;s oeuvre</title>
		<link>http://vghvi.org/2012/05/13/playversation-thursday-17-may-thatgamecompanys-oeuvre/</link>
		<comments>http://vghvi.org/2012/05/13/playversation-thursday-17-may-thatgamecompanys-oeuvre/#comments</comments>
		<pubDate>Mon, 14 May 2012 02:31:03 +0000</pubDate>
		<dc:creator>rogertravisjr</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Playversation]]></category>

		<guid isPermaLink="false">http://vghvi.org/?p=582</guid>
		<description><![CDATA[The School of Athens goes floating, more or less. I don&#8217;t know about you, but I think this has everything to do with &#8220;What is a gamespace?&#8221; Play whichever of fl0w, Flower, or Journey strikes your fancy, or play nothing, &#8230; <a href="http://vghvi.org/2012/05/13/playversation-thursday-17-may-thatgamecompanys-oeuvre/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vghvi.org&#038;blog=15087164&#038;post=582&#038;subd=vghvi&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="https://lh3.googleusercontent.com/-WjY4kA3ZVn8/T7Bs0JryhJI/AAAAAAAAD88/_0s9ZjjtJn8/s489/1336962255733.png" alt="fl0w" /></p>
<p>The School of Athens goes floating, more or less. I don&#8217;t know about you, but I think this has everything to do with &#8220;What is a gamespace?&#8221; Play whichever of <i>fl0w</i>, <i>Flower</i>, or <i>Journey</i> strikes your fancy, or play nothing, but come prepared to have it out about whether Csiksentmihalyian flow and immersion are the same thing. To put it another way, what does difficulty have to do with a possibility-space?</p>
<p>I&#8217;ve promised David that I&#8217;m going to create an aphorisms page, which will at least include definitions of &#8220;game,&#8221; &#8220;play,&#8221; and &#8220;gamespace&#8221;; I&#8217;ll hope to have that done by the time of our playversation.</p>
<p>We&#8217;ll be on Mumble, to facilitate recording; comment if you need the info.</p>
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		<slash:comments>4</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/1246e8308732f74658b48616770897ee?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">rogertravisjr</media:title>
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			<media:title type="html">fl0w</media:title>
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		<item>
		<title>The School of Athens (VGHVI) Podcast, recorded 3 May 2012</title>
		<link>http://vghvi.org/2012/05/09/the-school-of-athens-vghvi-podcast-recorded-3-may-2012/</link>
		<comments>http://vghvi.org/2012/05/09/the-school-of-athens-vghvi-podcast-recorded-3-may-2012/#comments</comments>
		<pubDate>Wed, 09 May 2012 19:50:53 +0000</pubDate>
		<dc:creator>rogertravisjr</dc:creator>
				<category><![CDATA[podcast]]></category>
		<category><![CDATA[Symposium]]></category>

		<guid isPermaLink="false">http://vghvi.org/?p=579</guid>
		<description><![CDATA[Gamespaces! What are they? On this episode: Roger Travis, David Carlton, Dan Cox, Patrick Holleman, Steve Gilham, and Eric Swain. VGHVIpodcastNS07 We have an iTunes page now, too! Dan has some wonderful de facto show notes on his blog.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vghvi.org&#038;blog=15087164&#038;post=579&#038;subd=vghvi&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Gamespaces! What are they?</p>
<p>On this episode: Roger Travis, David Carlton, Dan Cox, Patrick Holleman, Steve Gilham, and Eric Swain.</p>
<p><a href="http://traffic.libsyn.com/vghvi/120503_Gamespace.mp3">VGHVIpodcastNS07</a></p>
<p>We have an <a href="http://itunes.apple.com/us/podcast/the-school-of-athens/id519975365">iTunes page</a> now, too!</p>
<p>Dan has some wonderful <i>de facto</i> show notes <a href="http://videlais.com/2012/05/09/gamespaces-theyre-full-of-space/">on his blog</a>.</p>
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		<slash:comments>1</slash:comments>
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			<media:title type="html">rogertravisjr</media:title>
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		<item>
		<title>Gaming Session: Ascension, May 10, 2012</title>
		<link>http://vghvi.org/2012/05/05/gaming-session-ascension-may-10-2012/</link>
		<comments>http://vghvi.org/2012/05/05/gaming-session-ascension-may-10-2012/#comments</comments>
		<pubDate>Sat, 05 May 2012 16:32:56 +0000</pubDate>
		<dc:creator>David Carlton</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://vghvi.org/?p=574</guid>
		<description><![CDATA[For this week&#8217;s gaming session, we&#8217;re going to play the iPad/iPhone adaptation of the deck-building card game Ascension. I&#8217;ll be happy to play either with or without the Revenge of the Fallen expansion; it&#8217;s possible that the second expansion (Storm &#8230; <a href="http://vghvi.org/2012/05/05/gaming-session-ascension-may-10-2012/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vghvi.org&#038;blog=15087164&#038;post=574&#038;subd=vghvi&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://vghvi.files.wordpress.com/2012/05/ascension-arbiter-of-fate.png"><img class="aligncenter size-full wp-image-575" title="Arbiter of Fate" src="http://vghvi.files.wordpress.com/2012/05/ascension-arbiter-of-fate.png?w=640" alt=""   /></a></p>
<p>For this week&#8217;s gaming session, we&#8217;re going to play the <a href="http://itunes.apple.com/us/app/ascension-chronicle-godslayer/id441838733?mt=8">iPad/iPhone adaptation</a> of the deck-building card game <em>Ascension</em>. I&#8217;ll be happy to play either with or without the Revenge of the Fallen expansion; it&#8217;s possible that the second expansion (Storm of Souls) will be out by then, too. Just make sure you have all the updates applied to the game (even if you haven&#8217;t purchased the expansion), sometimes I&#8217;ve seen people unable to play together if one has updated recently and the other hasn&#8217;t.</p>
<p>I&#8217;m davidcarlton on Game Center, feel free to add me. (And leave your own Game Center IDs in the comments thread so other participants can add you, too &#8211; we may well split up into multiple games.) We&#8217;ll be talking on Mumble this week, leave a comment and I&#8217;ll e-mail you the connection info if you don&#8217;t have it.</p>
<p>(Administrative note: this month&#8217;s <em>Minecraft</em> session will be on 5/24 instead of 5/31.)</p>
<p>We&#8217;re playing at the usual time: Thursday 5/10 at 9:30 EDT / 6:30 PDT, hope to see you there!</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">dbcarlton</media:title>
		</media:content>

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			<media:title type="html">Arbiter of Fate</media:title>
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		<title>Symposium, 3 May: What is a gamespace?</title>
		<link>http://vghvi.org/2012/04/30/symposium-3-may-what-is-a-gamespace/</link>
		<comments>http://vghvi.org/2012/04/30/symposium-3-may-what-is-a-gamespace/#comments</comments>
		<pubDate>Mon, 30 Apr 2012 11:21:40 +0000</pubDate>
		<dc:creator>rogertravisjr</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Symposium]]></category>

		<guid isPermaLink="false">http://vghvi.org/?p=570</guid>
		<description><![CDATA[It’s the first week of the month, which means that it’s time for another VGHVI Symposium! To my mind, we acquitted ourselves well when trying to define &#8220;play,&#8221; so it&#8217;s time to move on and try to define &#8220;gamespace.&#8221; (No, &#8230; <a href="http://vghvi.org/2012/04/30/symposium-3-may-what-is-a-gamespace/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vghvi.org&#038;blog=15087164&#038;post=570&#038;subd=vghvi&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://vghvi.files.wordpress.com/2012/02/vghvisymp1203.png"><img class="aligncenter size-full wp-image-518" title="VGHVIsymp1203" src="http://vghvi.files.wordpress.com/2012/02/vghvisymp1203.png?w=640&h=450" alt="" width="640" height="450" /></a></p>
<p>It’s the first week of the month, which means that it’s time for another VGHVI Symposium! To my mind, we acquitted ourselves well when trying to define &#8220;play,&#8221; so it&#8217;s time to move on and try to define &#8220;gamespace.&#8221; (No, you&#8217;re not experiencing <i>déjà vu</i>: we tried last month, and it didn&#8217;t quite happen; I have higher hopes for this month!) It&#8217;s worth noting that Mattie and Steve G and I had a friendly Twitter dust-up about authorship and games, in which Mattie used the phrase &#8220;authored space.&#8221; That&#8217;s going to be my way in, with the questions still looming about <i>Mass Effect 3</i> and such things as authored spaces and player performances.</p>
<p>We’ll be on Mattie’s <a href="http://mumble.sourceforge.net/Installing_Mumble">Mumble</a> server. Comment here with contact info for a missive from me with details, or find me on Google Plus, which should be easy enough.</p>
<p>EDIT: Because it&#8217;s always nice in these sessions to have a windmill at which to tilt, here&#8217;s my starting definition for &#8220;gamespace&#8221;: range of performance affordances created by a practomimetic ruleset, conceived as one or more of a variety of spatial metaphors readily afforded by human consciousness.</p>
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		<slash:comments>2</slash:comments>
	
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			<media:title type="html">rogertravisjr</media:title>
		</media:content>

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			<media:title type="html">VGHVIsymp1203</media:title>
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		<title>The School of Athens (VGHVI) podcast, recorded 19 April 2012</title>
		<link>http://vghvi.org/2012/04/25/the-school-of-athens-vghvi-podcast-recorded-19-april-2012/</link>
		<comments>http://vghvi.org/2012/04/25/the-school-of-athens-vghvi-podcast-recorded-19-april-2012/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 11:14:33 +0000</pubDate>
		<dc:creator>rogertravisjr</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://vghvi.org/?p=568</guid>
		<description><![CDATA[Some very striking thoughts from David about Journey&#8217;s relation to Orientialist painting, some rapturous comments about the new world of multiplayer the game opens. Some very minor spoilers for Journey. On this episode: Roger Travis, David Carlton, and Eric Swain. VGHVIpodcastNS06<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vghvi.org&#038;blog=15087164&#038;post=568&#038;subd=vghvi&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Some very striking thoughts from David about <em>Journey&#8217;</em>s relation to Orientialist painting, some rapturous comments about the new world of multiplayer the game opens.</p>
<p>Some very minor spoilers for <em>Journey.</em></p>
<p>On this episode: Roger Travis, David Carlton, and Eric Swain.</p>
<p><a href="http://traffic.libsyn.com/vghvi/SchoolOfAthens-Episode6.mp3">VGHVIpodcastNS06</a></p>
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		<slash:comments>1</slash:comments>
<enclosure url="http://traffic.libsyn.com/vghvi/SchoolOfAthens-Episode6.mp3" length="12271231" type="audio/mpeg" />
<enclosure url="http://traffic.libsyn.com/vghvi/SchoolOfAthens-Episode6.mp3" length="12271231" type="audio/mpeg" />
<enclosure url="http://traffic.libsyn.com/vghvi/SchoolOfAthens-Episode6.mp3" length="12271231" type="audio/mpeg" />
<enclosure url="http://traffic.libsyn.com/vghvi/SchoolOfAthens-Episode6.mp3" length="12271231" type="audio/mpeg" />
	
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			<media:title type="html">rogertravisjr</media:title>
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		<title>Gaming Session: Minecraft, April 26, 2012</title>
		<link>http://vghvi.org/2012/04/22/gaming-session-minecraft-april-26-2012/</link>
		<comments>http://vghvi.org/2012/04/22/gaming-session-minecraft-april-26-2012/#comments</comments>
		<pubDate>Sun, 22 Apr 2012 21:40:36 +0000</pubDate>
		<dc:creator>David Carlton</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://vghvi.org/?p=565</guid>
		<description><![CDATA[It&#8217;s Minecraft time! You know the drill: Thursday 6:30 PDT / 9:30 EDT, server is minecraft.bactrian.org. We&#8217;re doing our Minecraft conversation over Skype these days, so add davidbcarlton if you&#8217;re not already on my Skype contact list.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vghvi.org&#038;blog=15087164&#038;post=565&#038;subd=vghvi&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://vghvi.files.wordpress.com/2012/04/final-bird.png"><img class="aligncenter size-full wp-image-566" title="Bird on top of tower" src="http://vghvi.files.wordpress.com/2012/04/final-bird.png?w=640&h=358" alt="" width="640" height="358" /></a></p>
<p>It&#8217;s <em>Minecraft</em> time! You know the drill: Thursday 6:30 PDT / 9:30 EDT, server is minecraft.bactrian.org. We&#8217;re doing our <em>Minecraft</em> conversation over Skype these days, so add davidbcarlton if you&#8217;re not already on my Skype contact list.</p>
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		<slash:comments>2</slash:comments>
	
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			<media:title type="html">dbcarlton</media:title>
		</media:content>

		<media:content url="http://vghvi.files.wordpress.com/2012/04/final-bird.png" medium="image">
			<media:title type="html">Bird on top of tower</media:title>
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		<title>Playversation, Thursday 19 April: Journey</title>
		<link>http://vghvi.org/2012/04/16/playversation-thursday-19-april-journey/</link>
		<comments>http://vghvi.org/2012/04/16/playversation-thursday-19-april-journey/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 03:04:18 +0000</pubDate>
		<dc:creator>rogertravisjr</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Playversation]]></category>

		<guid isPermaLink="false">http://vghvi.org/?p=560</guid>
		<description><![CDATA[David and I are really looking forward to getting a chance finally to talk about this remarkable gamespace. We&#8217;ll be going spoiler-free as much as possible, and would very much invite participation by those who haven&#8217;t played Journey. We encourage &#8230; <a href="http://vghvi.org/2012/04/16/playversation-thursday-19-april-journey/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vghvi.org&#038;blog=15087164&#038;post=560&#038;subd=vghvi&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="https://lh6.googleusercontent.com/-zr6CiIT4mf0/T4zbqP7obUI/AAAAAAAADjs/yipv79KhFkQ/s575/journey-game-screenshot-7.jpg" alt="" /></p>
<p>David and I are really looking forward to getting a chance finally to talk about this remarkable gamespace. We&#8217;ll be going spoiler-free as much as possible, and would very much invite participation by those who haven&#8217;t played <em>Journey</em>. We encourage participants to play as they converse, but it&#8217;s by no means a requirement.</p>
<p>9:30pm on the usual Mumble server; comment with contact info if you lack the necessary login facts.</p>
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		<slash:comments>2</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/1246e8308732f74658b48616770897ee?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">rogertravisjr</media:title>
		</media:content>

		<media:content url="https://lh6.googleusercontent.com/-zr6CiIT4mf0/T4zbqP7obUI/AAAAAAAADjs/yipv79KhFkQ/s575/journey-game-screenshot-7.jpg" medium="image" />
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		<title>Gaming session: 12 April&#8211;Mass Effect 3 multiplayer</title>
		<link>http://vghvi.org/2012/04/08/gaming-session-12-april-mass-effect-3-multiplayer/</link>
		<comments>http://vghvi.org/2012/04/08/gaming-session-12-april-mass-effect-3-multiplayer/#comments</comments>
		<pubDate>Mon, 09 Apr 2012 02:33:42 +0000</pubDate>
		<dc:creator>rogertravisjr</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://vghvi.org/?p=557</guid>
		<description><![CDATA[Was it my lack of galactic readiness that killed Liara? If so, I shall fight all night, and rage against BioWare, and consider investing the many hours it would take to save her. Discussion will be on XBL unless players &#8230; <a href="http://vghvi.org/2012/04/08/gaming-session-12-april-mass-effect-3-multiplayer/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=vghvi.org&#038;blog=15087164&#038;post=557&#038;subd=vghvi&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="https://lh5.googleusercontent.com/-g9rt8Tod1dY/T1idbez2lwI/AAAAAAAADHM/7oLkJwjVYAc/s586/1331207530730.png" alt="" width="636" height="438" /></p>
<p>Was it my lack of galactic readiness that killed Liara? If so, I shall fight all night, and rage against BioWare, and consider investing the many hours it would take to save her. Discussion will be on XBL unless players on other platforms post here to comment.</p>
<p>9:30 Eastern.</p>
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