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Category Archives: Uncategorized
Playversation 21 February: Bhaloidam – Greek Gods in Space, episode 3!
We come back this Thursday night with playing through the next chapter in our on-going Bhaloidam campaign of “Greek Gods in Space!” picking up right after our motley crew decided to take a shuttle down to a myserious planet, around which was … Continue reading
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Symposium of 7 February: Papo & Yo
The next game to receive the VGHVI immersion-as-identification, mechanic-as-metaphor treatment is Vander Caballero’s Papo & Yo. We’re excited that Denis Farr will be joining us for the symposium, and we’re looking forward to discussing his take on the game’s relation … Continue reading
No gaming session this week
We’re talking December 27th off because of the holidays; see you in the new year!
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Playversation: Ace of Aces, July 19, 2012
At the start of the Mass Effect 3 Playversation, Roger and I went on a nostalgia trip about various game books published by Nova Game designs (Ace of Aces, Lost Worlds, Bounty Hunter) – they’re a positional turn-based combat mechanic … Continue reading
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The School of Athens (VGHVI) podcast, recorded 5 July 2012
The thing in this one is boundary-maintenance, aka The Magic Circle. In the course of the conversation we ran into the problem of boundary-maintenance as a way of fostering a méconnaissance-laden identification not just with the player-character but, in the … Continue reading
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The School of Athens (VGHVI) Podcast, recorded 21 June
The thing in this one is a Mass Effect 3 playversation. I’m currently of the opinion that we’ll need to do it again next month in light of the extended cut, but this should tide you over where humanistic responses … Continue reading
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The School of Athens (VGHVI) Podcast, recorded 7 June 2012
The thing in this one is an attempt to understand Csiksentmihalyian flow as a description of a certain kind of fluid identification. In turn, this fluid identification is perhaps a better way to describe the range of immersive practices than … Continue reading
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The School of Athens (VGHVI) podcast, recorded 19 April 2012
Some very striking thoughts from David about Journey’s relation to Orientialist painting, some rapturous comments about the new world of multiplayer the game opens. Some very minor spoilers for Journey. On this episode: Roger Travis, David Carlton, and Eric Swain. VGHVIpodcastNS06
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12 January, Team Fortress 2 on PC
Let’s try this again. If three–that’s it, three–people comment here that they’re planning on joining in, we’ll do this thing. We’ll be playing over Steam for, I think, the first time ever. Come share your thoughts about Valve, Steam, TF2, … Continue reading
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VGHVI Symposium, Thursday, 5 January
It’s (almost) the first week of the month, which means that it’s time for another VGHVI Symposium! I’ve got a big ambition for this one–I want to open some avenues of discussion about the connection between fun, play, and game … Continue reading
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