Author Archives: rogertravisjr

About rogertravisjr

Classicist, game critic, game educator.

Playversation 21 February: Bhaloidam – Greek Gods in Space, episode 3!

We come back this Thursday night with playing through the next chapter in our on-going Bhaloidam campaign of “Greek Gods in Space!” picking up right after our motley crew decided to take a shuttle down to a myserious planet, around which was … Continue reading

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Symposium of 7 February: Papo & Yo

The next game to receive the VGHVI immersion-as-identification, mechanic-as-metaphor treatment is Vander Caballero’s Papo & Yo. We’re excited that Denis Farr will be joining us for the symposium, and we’re looking forward to discussing his take on the game’s relation … Continue reading

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Playversation (with Jorge Albor and Scott Juster) 10 January: The Walking Dead–the end

The Walking Dead has garnered some Game of the Year honors, now. Conoisseurs among my acquaintance, however, are giving some significant pushback, and that’s grist for the humanities mill! Jorge Albor and Scott Juster of the EXP blog and podcast, … Continue reading

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Playversation of 20 December: Bhaloidam “Greek Gods in Space!”

This week we begin the Greek Gods in Space! Bhaloidam campaign. Corvus will be with us to facilitate. I’m excited; I’ve been reading my handbook faithfully, and I’ve got some ideas, but I’m hoping to surprise everyone who shows up, … Continue reading

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Symposium of 6 December: Bhaloidam, humanistically

Corvus led us through a wonderful Bhaloidam session a few weeks ago, featuring Dan’s orphan player-character trying to throw mine over a wagon without the intended effect of saving him from David’s corrupt orphan-taskmaster. More importantly, we learned some of the … Continue reading

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Playversation Thursday, 15 November: Beginning Bhaloidam!

After the payment of a great deal of lip-service over the last few months to need to think of immersion in games across the digital divide, we’re going to devote the next few third Thursdays (our standard playversation night) to … Continue reading

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VGHVI Symposium, 11/1: Modes of Immersion 2: Fluid Identification and Semiotics

In this Thursday’s symposium, I want to talk about a particular theoretical approach to the re-definition of immersion as fluid identification that we’ve been attempting. The approach springs from my understanding of the work of Kaja Silverman, a critic in … Continue reading

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Playversation (with the EXP guys!): “The Walking Dead” 18 October 2012

It’s time for another playversation; the game we’ll be talking about (and possibly playing while talking) this month is TellTale’s groundbreaking series The Walking Dead. We’re thrilled to say that Jorge Albor and Scott Juster of the EXP blog and podcast, … Continue reading

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School of Athens podcast, recorded 20 September 2012

Stymied by repetitive combat, we eventually discuss game characters acting out of player control in Dragon Age 2, Final Fantasy VII and Planetfall. We then move towards talking about the possibilities of system and narration subversion in video games before … Continue reading

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School of Athens podcast, recorded 6 September 2012

Here we are, opening the conversation, in symposium, about subversion of immersive-identification that we continue to try to push forward. . . With David Carlton, Dan Cox, and Roger Travis. Edited by Dan Cox. VGHVIpodcastNS13 Subscribe on our iTunes page!

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